I think I’ve managed to find a system of controls for mouse&keyboard, which covers most of the essentials of real-life sword fights. This system hasn’t been tried in any game I know of. Closest match is probably Mount&Blade (M&B). This is about as simple to use for newbies as the M&B system (maybe even simpler!), yet more varied and deep to master for veterans.
GAME DESIGN: Sword-fighting system for computer games: easy basics, but varied & deep, realistic
08 Wednesday Aug 2018
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